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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Daichi Yamato
Xero Security and Technologies
3328
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Posted - 2016.06.24 01:15:22 -
[1] - Quote
Glad to see this go. Honestly i dread what you guys have in store for future iterations.
To all the noobs worried about their sp. There are a thousand better ways they could give new players sp boosts without making you jump through hoops. The idea that you were closing the gap on vets is also a myth. Vets play just as much as new players.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3336
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Posted - 2016.06.24 11:48:28 -
[2] - Quote
Satchel Darkmatter wrote:
The big difference is that for the vets, those players who have been playing for years and years, the skill gap between them and everyone else in the game was far smaller more fair, just imagine how massive a skill gap there is between you for example and me, or any new player for that matter, how am I supposed to compete with you and other vet's in their tech 3's or tech II's and all tech II modules or in their carrier's and super caps when the biggest thing I can fly is all tech 1, even with meta 4 modules it's nothing but throwing rocks at a Panzer tank.
As I said you guys were playing the game in a different time, you cant compare your noob experience of that of a new player today, the game may still be EvE but the environment within is totally different.
On the contrary, with the exception of battlecruisers, t1 ships and modules are a lot more powerful than they used to be. 5 years ago everyone was flying maxed out hacs and pre-nerf t3's with neutral logi that didn't go suspect. The skill gap is the same as always because in eve skills are capped at level 5, and it doesn't take long to train.
You're right, its totally different now. The playing field has never been this level.
Compared to wardecs where defenders had no allies. Overviews were a complete ******* mystery and could not be shared. Wardecs were far more frequent and noobs had to train learning skills just to train as fast as vets. People aren't saying the npe is a million times better than it used to be for nothing.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3354
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Posted - 2016.06.30 18:58:27 -
[3] - Quote
Ekanea Molou wrote:Hi CCP. Perhaps if you measure the crowd's reaction in response to withdrawing this potentially addictive game element, you could improve your data? Why did you remove it?
You missed this thread then?
The response to the feature was overwhelmingly negative, and the feature didn't even increase log ins. The only positive result attributed to SP dailies was that it allowed noobs to catch up training with vets, but thats a myth anyways.
Dailies are not completely gone, just this god awful version of it. CCP have taken on feedback and iterated it into the serpentis event.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3358
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Posted - 2016.07.01 16:02:33 -
[4] - Quote
Titanium Seagull wrote:Daichi Yamato wrote:Ekanea Molou wrote:Hi CCP. Perhaps if you measure the crowd's reaction in response to withdrawing this potentially addictive game element, you could improve your data? Why did you remove it? You missed this thread then? The response to the feature was overwhelmingly negative. Yes, most new players, casual players, or returning players missed it because we don't read the forums daily. We don't scour them for things to complain about, but we do come to them when changes that we care about are linked in patch notes, hence the reason you see an 'overwhelmingly negative' response initially, and now an 'overwhelmingly negative' response to their removal. Honestly, this is going to be the reason I quit and never come back. It's a little thing, but it's a thing that matters. It's a thing that's indicative of what CCP is doing. They've adopted a freemium model of upsells for 'big fish' by introducing skill injectors. The changes to the economy have made it very difficult to succeed in doing anything without buying and selling PLEX (I remember when getting to L3 missions meant you could actually afford the ship required to farm them). If you're going to go after a freemium model for your income, make your game free to play. If you're not, then don't penalize new players for not buying your freemium nonsense, and don't yank those few things that could help new players get an edge after only a few weeks. Unless something amazing happens before the time I've already bought runs out, I probably won't even log again. There's just no reason to play as a newbro.
No the response was still overwhelmingly negative. look at the number of posts in that thread compared to here.
You guys have gotten hung up on thinking it allows you to train faster than vets. it doesnt, you train SLOWER than vets with these dailies. For the thousandth time, if noobs want to train faster, there are a million better ways to do it than dailies. i.e. just make noobs train faster. (this is actually how it used to work...you know, when EVE was constantly growing in subscription base.)
The other thing you are hung up on is that you cant do anything without billions of isk and millions of SP. You have simply and completely missed the whole point of eve and thats probably why you've repeatedly quit.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3358
|
Posted - 2016.07.01 16:04:55 -
[5] - Quote
Naz al-Ghul wrote:I think there should be a return of Thrill of the Hunt later, but in an expanded form. I'm of a mind that the skill queue should be accelerated through activity within the game. I.e. You get a really small boost for logging in, but you also get a boost for clearing out ratting sites, finishing manufacturing projects, mining an asteroid to its depletion. Basically a player should be rewarded for playing the game outside of just material gains and losses through ISK. I get that this is a massively multiplayer space simulation and not a traditional MMO, but traditional MMOs have ideas that keep people logged in. We can borrow some of those ideas on some level and retain EVE Online's identity. So long as there is risk involved or resources involved, it's perfectly fine.
Why should botters get even more benefits than waht they do now? Why should people be penalised for having a job and a family?
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3366
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Posted - 2016.07.02 22:16:13 -
[6] - Quote
NovaCat13 wrote:Good riddance That's funny because that's what I did because they added dailies. I also stopped logging in.
I was gonna say, the new events with extended periods and a ceiling to rewards are actually better for those with commitments outside the game.
But it's curious to see that a fan of the old dailies has time to mess around with photo bucket to make a qq post and what looks like a man-cave 
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Daichi Yamato
Xero Security and Technologies
3371
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Posted - 2016.07.05 15:02:46 -
[7] - Quote
Viala Kreatoro wrote:
The problem this game will always have is its ungrateful old EXPERT Userbase. And some pretending as if they always paid for the game when in reality a lot of them have used the plex system to get the **** for free and they have no problem to use the noobs. But when it comes to the experience and the right of the noob player to make their voices heard than that is completly unfair.
Noobs plex their accounts and inject their skills just as much as vets.
No one has a problem with noobs voicing their opinion. But i have a problem with no life grinders pushing their agenda and preying on the ignorance of noobs trying to get a feature that actually favours vets.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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